#ifndef BASE_TOOL_BASE_H
#define BASE_TOOL_BASE_H

#include"./public.h"
namespace monopoly{
class Tool{
public:
    Tool() = default;
    Tool(const Tool& Tool) = default;
    ~Tool() = default;

    friend class Player;

    ToolType GetType(){return this->tool_type;}
    uint8_t GetPointCost(){return this->point_cost;}
private:
    uint8_t point_cost;
    ToolType tool_type;
    int8_t position;
};
}
#endif